home *** CD-ROM | disk | FTP | other *** search
- ////////////////////////////////////////////////////////////////////////////
- //
- // Crytek Engine Source File.
- // Shader extension
- // Copyright (C), Crytek Studios, 2001-2004.
- // -------------------------------------------------------------------------
- // File name: FX_EnergyField.ext
- // Version: v1.00
- // Created: 22/10/2005 by Tiago Sousa
- // Compilers:
- // Description: FX_EnergyField shader extension used by the editor
- // for automatic shader generation (based on "FX_EnergyField" shader template)
- // -------------------------------------------------------------------------
- // History:
- //
- ////////////////////////////////////////////////////////////////////////////
-
- Version (1.00)
-
- Property
- {
- Name = %BUMP_MAP
- Mask = 0x1
- Property (Bump map)
- Description (Use bump-map texture)
- DependencySet = $TEX_Bump
- DependencyReset = $TEX_Bump
- Hidden
- }
-
- Property
- {
- Name = %GLOSS_MAP
- Mask = 0x2
- Property (Gloss map)
- Description (Use gloss map as separate texture)
- DependencySet = $TEX_Gloss
- DependencyReset = $TEX_Gloss
- Hidden
- }
-
- Property
- {
- Name = %ENVIRONMENT_MAP
- Mask = 0x4
- Property (Environment map)
- Description (Use environment map as separate texture)
- DependencyReset = $TEX_EnvCM
- }
-